Patch 1.96 just dropped, it’s a huge change with the removal of rotations and a slew of balance changes to go with that. For full
Josh Bycer spoke to game designer John Treviranus who worked on the game Duelyst as one of the main designers. For this massive cast, we spoke about about a variety of topics related to game design, how Duelyst was made, and more. For our major subject, we focused on CCG design and balance. What makes CCGs different from other genres and the challenges of building them.